The Shape of the App Store, Redux

Posted on January 20, 2015

Since publishing my piece on revenue distribution in the App Store yesterday, I've gotten some feedback from readers asking how valid my extrapolated data is. Some have pointed out that I'm working with a limited data set from only one app that might not hold for all apps. Others have pointed out that the daily revenue data that Marco Arment provided did not include any data from the period when Overcast was at the top of the U.S. Top Grossing ...

Read More


The Shape of the App Store

Posted on January 19, 2015

Every developer knows how tough it can be to make a living on the App Store. There's a lot of money being made there, but it's not spread very evenly. Those at the top of the charts make the lion's share of revenue, while the vast majority are left to fight over the scraps. But exactly how lopsided is it? And how does that affect an indie developer's chances of finding success? For a long time, I was resigned to never really knowing the answers ...

Read More


Succeeding in a Mature App Store

Posted on December 16, 2014

In episode 206 of his podcast Developing Perspective, David Smith talks about the idea of the App Store being "full." He makes the argument that with almost 1.5 million apps in the App Store, there are now enough apps to choose from and that all the good ideas have been taken; that for any basic type of app that you're likely to think of, an app already exists to fill that need. I agree in large part with David's observation that the App Store ...

Read More


Blurring the Lines Between iPhone and iPad

Posted on June 25, 2014

As you'll hear on this Monday's episode of Release Notes, some of the new features of iOS 8 have me wondering about the future. Based on what we saw at WWDC, it seems pretty clear that Apple intends to introduce devices this fall with screens of different dimensions. The introduction of size classes and other features all point in this direction. The rumor mill has also been hinting at larger iPhones for some time. In particular, rumors have ...

Read More


Simulating Upgrade Pricing with App Bundles

Posted on June 9, 2014

At last week's Worldwide Developer Conference (universally referred to as WWDC), Apple gave independent developers a lot to be thankful for. In fact, Apple gave us many of the things we've been requesting for a long time – things like app bundles, preview videos in the App Store, better options for beta testing, and App Store analytics. One thing that Apple didn't give us, though, is upgrade pricing, or the ability to charge owners of our ...

Read More


Alt Alt Dub Dub – Friday

Posted on June 6, 2014

The Alt Alt Dub Dub schedule for Friday, June 6 is below. If you'd like to join us in the Parc 55, please contact Charles Perry by email at charles@metakite.com or on Twitter at @DazeEnd. In order to offset the cost of renting the room and equipment, there will be a $25 per day charge for admission. Sessions are already showing, so come on over. 9 AM 409: Introduction to LLDB and the Swift REPL 10 AM 406: ...

Read More


Alt Alt Dub Dub – Thursday

Posted on June 5, 2014

The Alt Alt Dub Dub schedule for Thursday, June 5 is below. If you'd like to join us in the Parc 55, please contact Charles Perry by email at charles@metakite.com or on Twitter at @DazeEnd. In order to offset the cost of renting the room and equipment, there will be a $25 per day charge for admission. Sessions are already showing, so come on over. 9 AM 214: View Controller Advancements in iOS 8 10 AM 403: ...

Read More


Alt Alt Dub Dub

Posted on June 4, 2014

tl;dr: Come join us in the Parc 55 to watch WWDC sessions as they they are released. Space is limited and there is a small daily fee to offset the cost of renting a room. I came to WWDC 2014 without a ticket, as did a lot of other developers this year. Even if you don't have a ticket, just being in San Francisco for WWDC is a great time, but not having a ticket makes it tougher to watch all the sessions you want to watch. Apple addressed this ...

Read More